Just quickly, here are some vines.


Vines are fun to make, perhaps I should make some more. Unfortunately though, the lighting has been giving me some grief and I've spent lots of time working it out. I was fiddling around with it some more and got it to a point I was happy with, but one variation makes the front look good and the other makes the back look good. 
One has a light high up in the sky that casts shorter shadows behind the house but covers the front, making it not somewhat flat and not as interesting as it could be. But the back of the house (trees, fences, etc) aren't drenched in shadow. The other has a light lower in the sky, which casts a nice shadow across the front of the house, but behind the house everything looks flat because there's no shadows under the objects. I was looking outside in real life and when there's a small tree behind a house or it's overcast then it doesn't look so odd when something doesn't have a shadow. Since the front is the main attraction I'm thinking I should go with the lower light.
I also think I'm nearing completion, so maybe I should try to bring this thing over to a game engine. I wonder if that will be easy...
Tune in next time to find out!

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